AI Insights · Timothy · April 2025
Top Boxing Games on iOS in Peru: Q1 2025 Performance
Explore the performance trends of the top boxing games on iOS in Peru during Q1 2025, highlighting downloads, revenue, and active user metrics from Sensor Tower.
In the first quarter of 2025, the boxing game genre on iOS in Peru showcased varied performance trends among the top applications. Here's a closer look at the metrics for each app, as reported by Sensor Tower.
Real Boxing 2 by Vivid Games S.A. saw a decline in weekly revenue from $35 to $10, with a brief rise to $18 in late March. Downloads fluctuated, peaking at 88 in late December and dropping to 13 by the end of March. Active users decreased steadily from 121 to 45 over the quarter.
Boss Fight. from BoomBit, Inc. experienced a brief revenue spike to $28 in mid-February. Downloads were highest at 88 in early January, while active users remained relatively stable, ranging from 235 to 320 throughout the quarter.
WWE Mayhem by Reliance Games maintained a consistent revenue around $12 to $31, with notable increases in early March. Downloads remained steady, averaging around 30 per week. Active users showed a small increase, peaking at 107 in early February.
Martial Arts Fight Games 25 did not generate revenue this quarter. Downloads reached a peak of 37 in late December, with active users gradually increasing from 100 to 142 by late March.
Boxing Star: Boxing Fight Game from THUMBAGE recorded varying revenue, starting at $31 and peaking at $66 in early January. Downloads were highest at 94 in mid-January but dropped significantly thereafter. Active users peaked at 158 in mid-January before declining to 26 by the end of March.
These insights reflect the dynamic nature of the boxing game market on iOS in Peru for Q1 2025. For more detailed analytics, visit Sensor Tower.